Cool game. The graphics style takes me back
Mazania - Mage Rage Part II
A downloadable game for Windows, macOS, Linux, and Android
Mazania - Mage Rage Part II (C) 2022 Joesoft
Difficulty - Slightly harder than medium. Compatible with all Spectrums and emulators besides 16K models. Concept, Code and Graphics by John Davies.Fabulous Loading Screen by Clive Townsend. Brilliant Tape File Build by Sebastian Braunert. Written using the Remarkable AGDx Mini
Celebrating 40 years of the ZX Spectrum
The Mage with Rage is back. This time in a land full of mazes where you must collect all the different ingredients you can to pass on to your younger fellow mages as you're getting a bit long in the tooth these days. Yep, it didn't take 40 seconds to come up with that nonsense.
A slightly different take on a popular maze game. investigate a dozen mazes in the style of an old, early, never ending, 80s arcade game. We're looking at high scores here and not much else. You might get a sense of deja vue around ever corner as it's speccy reference city, plus a few others. Collect all items in each maze whilst blasting enemies away with fireballs and freezing them temporarily in their tracks with the bonus fruits, candy, chicken and recognisers.
This is my Atari E.T., although I've had a lot longer than five weeks, but I've actually had a deadline for the first time. So forgive me if it's far from perfect but I think it's still a lot of fun and a half decent way to celebrate the Spectrum's 40th birthday.
Q - up, A - down, O - left, P - right and Space - Shoot fireball.
Joystick control also available but keyboard works a lot better.
Mutants, mummies, ghosts, dingos, robots, teddy bears, spaceships, big birds, bugs, cops, light cycles, ingredients, fruit, fireballs and a wizard.
Very special thanks for the help and inspiration over the last three or four years
Richard Langford, Andy Green, Pedro Pimenta, Gabriele Amore, Sebastian Braunert, Clive Townsend, Allan Turvey, Paul Jenkinson, Jonathan Cauldwell, Joe Ryan Davies and Sir Clive Sinclair.
...and everyone else who I haven't mentioned (sorry!) who's helped me at all along the way. You know who you are. Cheers once again.
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Love the graphics style!
Gracias,por el juego